Nintendo DS From Wikipedia, the free encyclopedia This article is about the 2004 Nintendo DS game console. For the entire series, see Nintendo DS family and Nintendo DS (disambiguation).
It has been suggested that Nintendo DS launch be merged into this article. (Discuss) Proposed since January 2017. Nintendo DS Nintendo DS Logo.svg Nintendo-DS-Fat-Blue.png A blue original Nintendo DS Also known as iQue DS Developer Nintendo Manufacturer Foxconn Product family Nintendo DS family Type Handheld game console Generation Seventh generation Release date
NA: November 21, 2004 JP: December 2, 2004 AU: February 24, 2005 EU/IN: March 11, 2005
Retail availability 2004–2014 Units sold 18.79 million (as of June 30, 2016), with all models combined 154.02 million worldwide (as of June 30, 2016) (details) Media Nintendo game card, ROM cartridge CPU Two ARM architecture processors Memory 4 MB RAM Storage Cartridge save 256 KB flash memory Display Two TFT LCD, 256 × 192 pixels Connectivity Wi-Fi (802.11b, WEP) Online services Nintendo Wi-Fi Connection Best-selling game New Super Mario Bros., 30.80 million (as of September 30, 2016) Backward compatibility Game Boy Advance Predecessor Game Boy Advance Successor Nintendo 3DS
The Nintendo DS or simply, DS, is a 32-bit dual-screen handheld game console developed and released by Nintendo. The device went on sale in North America on November 21, 2004. The DS, short for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld gaming: two LCD screens working in tandem (the bottom one featuring a touchscreen), a built-in microphone, and support for wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-closed Nintendo Wi-Fi Connection service. Its main competitor was Sony's PlayStation Portable as part of the seventh generation era. It was likened to the Nintendo 64 from the 1990s, which led to several N64 ports such as Super Mario 64 DS, Diddy Kong Racing DS, among others.
Prior to its release, the Nintendo DS was marketed as an experimental, "third pillar" in Nintendo's console lineup, meant to complement the Game Boy Advance and GameCube. However, backward compatibility with Game Boy Advance titles and strong sales ultimately established it as the successor to the Game Boy series. On March 2, 2006, Nintendo launched the Nintendo DS Lite, a slimmer and lighter redesign of the original Nintendo DS with brighter screens. On November 1, 2008, Nintendo released the Nintendo DSi, another redesign with several hardware improvements and new features. All Nintendo DS models combined have sold 154.02 million units, making it the best selling handheld game console to date, and the second best selling video game console of all time behind Sony's PlayStation 2. The Nintendo DS line was succeeded by the Nintendo 3DS family in 2011.
On November 13, 2003, Nintendo announced that it would be releasing a new game product in 2004. The company did not provide many details, but stated it would not succeed the Game Boy Advance or GameCube. On January 20, 2004, the console was announced under the codename "Nintendo DS". Nintendo released only a few details at that time, saying that the console would have two separate, 3-inch TFT LCD display panels, separate processors, and up to 1 gigabit (128 Megabytes) of semiconductor memory. Nintendo president Satoru Iwata said, "We have developed Nintendo DS based upon a completely different concept from existing game devices in order to provide players with a unique entertainment experience for the 21st century." He also expressed optimism that the DS would help put Nintendo back at the forefront of innovation and move away from the conservative image that has been described about the company in years past. In March 2004, a document containing most of the console's technical specifications was leaked, also revealing its internal development name, "Nitro." In May 2004, the console was shown in prototype form at E3 2004, still under the name "Nintendo DS." On July 28, 2004, Nintendo revealed a new design that was described as "sleeker and more elegant" than the one shown at E3 and announced Nintendo DS as the device's official name. Following lukewarm GameCube sales, former Nintendo president Hiroshi Yamauchi stressed the importance of its success to the company's future stating, "If the DS succeeds, we will rise to heaven, but if it fails we will sink to hell." Launch Main article: Nintendo DS launch
President Iwata referred to Nintendo DS as "Nintendo's first hardware launch in support of the basic strategy 'Gaming Population Expansion'" because the touch-based device "allows users to play intuitively". On September 20, 2004, Nintendo announced that the Nintendo DS would be released in North America on November 21, 2004 for US$149.99. It was set to release on December 2, 2004 in Japan (¥15000); on February 24, 2005 in Australia ($199.95); and on March 11, 2005 in Europe (£99.99/€149.99). The console was released in North America with a midnight launch event at Universal CityWalk EB Games in Los Angeles, California. The console was launched quietly in Japan compared to the North America launch; one source cites the cold weather as the reason. Regarding the European launch, Nintendo President Satoru Iwata said:
Europe is an extremely important market for Nintendo, and we are pleased we can offer such a short period of time between the US and European launch. We believe that the Nintendo DS will change the way people play video games and our mission remains to expand the game play experience. Nintendo DS caters for the needs of all gamers whether for more dedicated gamers who want the real challenge they expect, or the more casual gamers who want quick, pick up and play fun.
The system's promotional slogans revolve around the word "Touch" in almost all countries, with the North American slogan being "Touching is good."
The Nintendo DS was seen by many analysts to be in the same market as Sony's PlayStation Portable, although representatives from both companies have said that each system targets a different audience. At one point, Time magazine awarded the DS a Gadget of the Week award.
At the time of its release in the United States, the Nintendo DS retailed for US $149.99. The price dropped to US $129.99 on August 21, 2005, one day before the anticipated North American releases of Nintendogs and Advance Wars: Dual Strike.
Nine official colors of the Nintendo DS were available through standard retailers. Titanium (silver and black) were available worldwide, Electric Blue was exclusive to North and Latin America. There was also a red version of the DS which was bundled with the game Mario Kart DS. Graphite Black, Pure White, Turquoise Blue, and Candy Pink were available in Japan. Mystic Pink and Cosmic Blue were available in Australia and New Zealand. Japan's Candy Pink and Australia's Cosmic Blue were also available in Europe and North America through a Nintendogs bundle, although the colors are just referred to as pink and blue; however, these colors were available only for the original style Nintendo DS; a different and more-limited set of colors have been used for the Nintendo DS Lite. Sales Main article: Nintendo DS sales
As of March 31, 2016, all Nintendo DS models combined have sold 154.02 million units, making it the best selling handheld game console to date, and the second best selling video game console of all time. Legacy
The success of the DS paved the way for its successor, the Nintendo 3DS, a handheld gaming console with a similar dual-screen setup which can display images on the top screen in stereoscopic 3D.
On January 29, 2014, Nintendo announced that Nintendo DS games would be added to the Wii U Virtual Console, with the first game, Brain Age: Train Your Brain in Minutes a Day!, being released in Japan on June 3, 2014. Games See also: List of Nintendo DS games
This section needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. (May 2015) (Learn how and when to remove this template message) Compatibility Game Boy Advance game slot on Game Boy Advance SP (below) and Nintendo DS Lite (above). Clockwise from left: A Game Boy Color game cartridge, a Game Boy Advance game cartridge, and a Nintendo DS game cartridge. On the far right is a United States Nickel shown for scale.
The Nintendo DS is backward compatible with Game Boy Advance (GBA) cartridges. The smaller Nintendo DS game cards fit into a slot on the top of the system, while Game Boy Advance games fit into a slot on the bottom of the system. The Nintendo DS is not backward compatible with games for the Game Boy Color and the original Game Boy because the Sharp Z80 compatible processor is not included and the console has physical incompatibility with Game Boy and Game Boy Color games. The original Game Boy sound processor used in the older systems is still included, and indeed necessary for some GBA games that use the older sound hardware.
The handheld does not have a port for the Game Boy Advance Link Cable, so multiplayer or GameCube–Game Boy Advance link-up modes are not available in Game Boy Advance titles. Only single-player mode is supported on the Nintendo DS, as is the case with Game Boy Advance games played via the Virtual Console on the 3DS and Wii U.
The Nintendo DS only uses one screen when playing Game Boy Advance games. The user can configure the system to use either the top or bottom screen by default. The games are displayed within a black border on the screen, due to the slightly different screen resolution between the two systems (256 × 192 px for the Nintendo DS, and 240 × 160 px for the Game Boy Advance).
Nintendo DS games inserted into the top slot are able to detect the presence of specific Game Boy Advance games in the bottom slot. In many such games, either stated in the game during gameplay or mostly explained in the games' instruction manuals, extra content can be unlocked or added by starting the Nintendo DS game with the appropriate Game Boy Advance game inserted. Among those games were the popular Pokémon Diamond and Pearl or Pokémon Platinum, that allowed the player to find more/exclusive Pokémon in the wild if a suitable Game Boy Advance cartridge was inserted. Some of the content can stay permanently, even when the GBA game has been removed after content has been added.
Additionally, GBA slot can be used to house expansion paks, such as the Rumble Pak, the Nintendo DS Memory Expansion Pak, and the Guitar Grip for the Guitar Hero: On Tour series. The Nintendo DSi and the DSi XL do not have a second cartridge slot and cannot play Game Boy Advance games, or Guitar Hero: On Tour. Regional division
The Nintendo DS is region free in the sense that any console will run a Nintendo DS game purchased anywhere in the world; however, the Chinese version of iQue DS games can only be played on the Chinese iQue DS, whose larger firmware chip contains the required Chinese character glyph images, this restriction is removed on Nintendo DSi and 3DS systems. Although the Nintendo DS of other regions cannot play the Chinese games, the iQue DS can play games of other regions. Also, as with Game Boy games, some games that require both players to have a Nintendo DS game card for multiplayer play will not necessarily work together if the games are from different regions (e.g. a Japanese Nintendo DS game may not work with a North American Nintendo DS game, even though some titles, such as Mario Kart DS and Pokémon Diamond and Pearl versions are mutually compatible). With the addition of the Nintendo Wi-Fi Connection, certain games can be played over the Internet with users of a different region game.
Some Wi-Fi enabled games (e.g. Mario Kart DS) allow the selection of opponents by region. The options are "Regional" ("Continent" in Europe) and "Worldwide", as well as two non-location specific settings. This allows the player to limit competitors to only those opponents based in the same geographical area. This is based on the region code of the game in use.
The Nintendo DSi, however, has a region lock for the DSiWare downloadable games, as well as DSi-specific cartridges. It still runs normal DS games of any region, however. Media specifications Main article: Nintendo game card
Nintendo DS games use a proprietary solid state mask ROM in their game cards. The mask ROM chips are manufactured by Macronix and have an access time of 150 ns. Cards currently range from 8–512 MiB (64 Mib to 4 Gib) in size (although data on the maximum capacity has not been released). Larger cards have a 25% slower data transfer rate than more common smaller cards. The cards usually have a small amount of flash memory or an EEPROM to save user data such as game progress or high scores. However, there are few games that have no save memory such as Electroplankton. The game cards are 35 mm × 33 mm × 3.8 mm (1.38 in × 1.30 in × 0.15 in) (about half the width and depth of Game Boy Advance cartridges) and weigh around 3.5 g (1⁄8 oz). Hardware See also: Special versions of the Nintendo DS Stylus for the DS Lite
The Nintendo DS design resembles that of the multi-screen games from the Game & Watch line, such as Donkey Kong and Zelda, which was also made by Nintendo.
The lower display of the Nintendo DS is overlaid with a touchscreen designed to accept input from the included stylus, the user's fingers, or a curved plastic tab attached to the optional wrist strap. The touchscreen lets users interact with in-game elements more directly than by pressing buttons; for example, in the included chatting software, PictoChat, the stylus is used to write messages or to draw.
The handheld features four lettered buttons (X, Y, A, B), a directional pad, and Start, Select, and Power buttons. On the top of the device are two shoulder buttons, a game card slot, a stylus holder and a power cable input. The bottom features the Game Boy Advance game card slot. The overall button layout resembles that of the Super Nintendo Entertainment System controller. When using backward compatibility mode on the DS, buttons X and Y and the touchscreen are not used as the Game Boy Advance line of systems do not feature these controls.
It also has stereo speakers providing virtual surround sound (depending on the software) located on either side of the upper display screen. This was a first for a Nintendo handheld, as the Game Boy line of systems had only supported stereo sound through the use of headphones or external speakers. A built-in microphone is located below the left side of the bottom screen. It has been used for a variety of purposes, including speech recognition, chatting online between and during gameplay sessions, and minigames that require the player to blow or shout into the microphone. Models Main article: Nintendo DS family See also: List of Nintendo DS colors and styles Nintendo DS Lite
The Nintendo DS Lite (ニンテンドーDS Lite Nintendō Dī Esu Raito) is the first redesign of the Nintendo DS. While retaining the original model's basic characteristics, it features a sleeker appearance, and brighter screens. Nintendo considered a larger model of the Nintendo DS Lite for release, but decided against it as sales of the original redesign were still strong. It was the final DS to have backwards compatibility with Game Boy Advance games. As of March 31, 2014, shipments of the DS Lite have reached 93.86 million units worldwide, according to Nintendo. Nintendo DSi
The Nintendo DSi (ニンテンドーDSi Nintendō DSi) is the second redesign of the Nintendo DS. It is based on the unreleased larger Nintendo DS Lite model. While similar to the previous DS redesign, new features include two inner and outer 0.3 megapixel digital cameras, a larger 3.25 inch display, internal and external content storage, compatibility with WPA wireless encryption, and connectivity to the Nintendo DSi Shop. Unlike the Nintendo DS and Nintendo DS Lite, backwards compatibility with Game Boy Advance games was removed.
The Nintendo DSi XL (DSi LL in Japan) is a larger design of the Nintendo DSi, and the first model of the Nintendo DS family of consoles to be a size variation of a previous one. It features larger screens with wider view angles, improved battery life, and a greater overall size than the original DSi. While the original DSi was specifically designed for individual use, Nintendo president Satoru Iwata suggested that DSi XL buyers give the console a "steady place on a table in the living room", so that it might be shared by multiple household members. Technical specifications Mass Dimensions Display Resolution CPU RAM Input Voltage Battery Storage Wireless connectivity 275 g (9.7 oz) 148.7 mm wide × 84.7 mm deep × 28.9 mm high (5.85 in. × 3.33 in. × 1.13 in.) Two TFT LCD screens:
62 mm × 46 mm (2.4 in × 1.8 in), 77 mm (3.0 in) diagonal, 0.24 mm dot pitch, 18-bit depth (262,144 colors), 21 mm gap between screens (≈92 lines). 256 × 192 pixels Two ARM processors:
32 bit ARM946E-S main CPU; 67 MHz clock speed. Processes gameplay mechanisms and video rendering 32 bit ARM7TDMI coprocessor; 33 MHz clock speed. Processes sound output, Wi-Fi support and takes on second-processor duties in Game Boy Advance mode
4 MB PSRAM (expandable via the Game Boy Advance slot, only officially used by the Opera web browser).
Power button 8 digital buttons D-pad Resistive touchscreen (lower screen only) Microphone
1.65 v Rechargeable 850 mAh lithium-ion battery. 256 kB of serial flash memory Built-in 802.11 Wireless Network Connection (WEP encryption support only)
The system's 3D hardware consist of Rendering Engine and Geometry Engine which perform transform and lighting, Transparency Auto Sorting, Transparency Effects, Texture Matrix Effects, 2D Billboards, Texture Streaming, texture-coordinate transformation, perspective-correct texture mapping, per-pixel Alpha Test, per-primitive alpha blending, texture blending, Gouraud Shading, cel shading, z-buffering, W-Buffering, 1bit Stencil Buffer, per-vertex directional lighting and simulated point lighting, Depth Test, Stencil Test, Render to Texture, Lightmapping, Environment Mapping, Shadow Volumes, Shadow Mapping, Distance Fog, Edge Marking, Fade-In/Fade-Out, Edge-AA. Sprite special effects: scrolling, scaling, rotation, stretching, shear. However, it uses point (nearest neighbor) texture filtering, leading to some titles having a blocky appearance. Unlike most 3D hardware, it has a set limit on the number of triangles it can render as part of a single scene; the maximum amount is about 6144 vertices, or 2048 triangles per frame. The 3D hardware is designed to render to a single screen at a time, so rendering 3D to both screens is difficult and decreases performance significantly. The DS is generally more limited by its polygon budget than by its pixel fill rate. There are also 512 kilobytes of texture memory, and the maximum texture size is 1024 × 1024 pixels.
The system has 656 kilobytes of video memory and two 2D engines (one per screen). These are similar to (but more powerful than) the Game Boy Advance's single 2D engine.
The Nintendo DS has compatibility with Wi-Fi (IEEE 802.11 (legacy mode)). Wi-Fi is used for accessing the Nintendo Wi-Fi Connection, compete with other users playing the same Wi-Fi compatible game, PictoChat or with a special cartridge and RAM extension, browse the internet.
Nintendo claims the battery lasts a maximum of 10 hours under ideal conditions on a full four-hour charge. Battery life is affected by multiple factors including speaker volume, use of one or both screens, use of wireless connectivity, and use of backlight, which can be turned on or off in selected games such as Super Mario 64 DS. The battery is user-replaceable using only a Phillips-head screwdriver. After about 500 charges the battery life starts dropping.
Users can close the Nintendo DS system to trigger its 'sleep' mode, which pauses the game that is being played and saves battery life by turning off the screens, speakers, the wireless communications; however, closing the system while playing a Game Boy Advance game will not put the Nintendo DS into sleep mode, and the game will continue to run normally. Certain DS games (such as Animal Crossing: Wild World) also will not pause but the backlight, screens, and speakers will turn off. Additionally, when saving the game in certain games, the DS will not go into sleep mode. Some games, such as The Legend of Zelda: Phantom Hourglass even use the closing motion needed to enter sleep mode as an unorthodox way of solving puzzles. Accessories Main article: Nintendo DS accessories
Although the secondary port on the Nintendo DS does accept and support Game Boy Advance cartridges (but not Game Boy or Game Boy Color cartridges), Nintendo has emphasized that its main intention for its inclusion was to allow a wide variety of accessories to be released for the system, the Game Boy Advance compatibility titles being a logical extension.
Due to the lack of a second port on the Nintendo DSi, it is not compatible with any accessory that uses it. Rumble Pak Main article: Rumble Pak § Nintendo DS
The Rumble Pak was the first official expansion slot accessory. In the form of a Game Boy Advance cartridge, the Rumble Pak vibrates to reflect the action in compatible games, such as when the player bumps into an obstacle or loses a life. It was released in North America and Japan in 2005 bundled with Metroid Prime Pinball. In Europe, it was first available with the game Actionloop, and later Metroid Prime Pinball. The Rumble Pak was also released separately in those regions. Headset
The Nintendo DS Headset is the official headset for the Nintendo DS. It plugs into the headset port (which is a combination of a standard 3.5mm(1/8-inch) headphone connector and a proprietary microphone connector) on the bottom of the system. It features one earphone and a microphone, and is compatible with all games that use the internal microphone. It was released alongside Pokémon Diamond and Pearl in Japan, North America, and Australia. Browser Main article: Nintendo DS Browser
On February 15, 2006, Nintendo announced a version of the cross-platform web browser Opera for the DS system. The browser can use one screen as an overview, a zoomed portion of which appears on the other screen, or both screens together to present a single tall view of the page. The browser went on sale in Japan and Europe in 2006, and in North America on June 4, 2007. Browser operation requires that an included memory expansion pak is inserted into the GBA slot. The DSi has an internet browser available for download from the Nintendo DSi shop free. Wi-Fi USB Connector Main article: Nintendo Wi-Fi USB Connector
This USB-flash-disk-sized accessory plugs into a PC's USB port and creates a miniature hotspot/wireless access point, allowing a Wii and up to five Nintendo DS units to access the Nintendo Wi-Fi Connection service through the host computer's Internet connection. When tried under Linux, it acts as a regular wireless adapter, connecting to wireless networks, an LED blinks when there is data being transferred. There is also a hacked driver for Windows XP/Vista to make it function the same way. The Wi-Fi USB Connector was discontinued from retail stores. MP3 Player Main article: Play-Yan
The Nintendo MP3 Player (a modified version of the device known as the Play-Yan in Japan) was released on December 8, 2006 by Nintendo of Europe at a retail price of £29.99/€30. The add-on uses removable SD cards to store MP3 audio files, and can be used in any device that features support for Game Boy Advance cartridges; however, due to this, it is limited in terms of its user-interface and functionality, as it does not support using both screens of the DS simultaneously, nor does it make use of its touch-screen capability. It is not compatible with the DSi, due to the lack of the GBA slot, but the DSi includes a music player via SD card. Although it stated on the box that it is only compatible with the Game Boy Micro, Nintendo DS and Nintendo DS Lite, it is also compatible with the Game Boy Advance SP and Game Boy Advance. Guitar grip controller
The Guitar grip controller comes packaged with the game Guitar Hero: On Tour and is plugged into the GBA game slot. It features four colored buttons just like the ones that can be found on regular Guitar Hero guitar controllers for the stationary consoles, though it lacks the fifth orange button found on the guitar controllers. The DS Guitar Hero controller comes with a small "pick-stylus" (which is shaped like a guitar pick, as the name suggests) that can be put away into a small slot on the controller. It also features a hand strap. The game works with both the DS Lite and the original Nintendo DS as it comes with an adapter for the original DS. It is not compatible with the DSi or 3DS, due to the lack of GBA slot. The Guitar Grip also works with its sequels, Guitar Hero On Tour: Decades, Guitar Hero On Tour: Modern Hits, and Band Hero. Software and features Nintendo Wi-Fi Connection Main article: Nintendo Wi-Fi Connection Globe icon.
The examples and perspective in this section deal primarily with North America and do not represent a worldwide view of the subject. You may improve this article, discuss the issue on the talk page, or create a new article, as appropriate. (February 2011) (Learn how and when to remove this template message)
Nintendo Wi-Fi Connection was a free online game service run by Nintendo. Players with a compatible Nintendo DS game could connect to the service via a Wi-Fi network using a Nintendo Wi-Fi USB Connector or a wireless router. The service was launched in North America on November 14, 2005 with the release of Mario Kart DS. Various online games and a web browser were released since then. Nintendo believed that the online platform's success directly propelled the commercial success of the entire Nintendo DS platform. The Nintendo Wi-Fi Connection then served as part of the basis of what would become the Wii. Most functions (for games on both the DS and Wii consoles) were discontinued worldwide as of May 20, 2014. Download Play See also: Nintendo Zone
With Download Play, it is possible for users to play multiplayer games with other Nintendo DS systems, and later Nintendo 3DS systems, using only one game card. Players must have their systems within wireless range (up to approximately 65 feet) of each other for the guest system to download the necessary data from the host system.
Download Play is also utilized to migrate Pokémon from fourth generation games into the fifth generation Pokémon Black and White, an example of a task requiring two different game cards, two handheld units, but only one player.
Some Nintendo DS retailers feature DS Download Stations that allow users to download demos of upcoming and currently available DS games; however, due to memory limitations, the downloads are erased once the system is powered off. The Download Station is made up of 1 to 8 standard retail DS units, with a standard DS card containing the demo data. On May 7, 2008, Nintendo released the Nintendo Channel for download on the Wii. The Nintendo Channel uses Nintendo's WiiConnect24 to download Nintendo DS demos through the Nintendo Channel. From there, a user can select the game demo he/she wishes to play and, similar to the Nintendo DS Download Stations at retail outlets, download the demo (until the user turns off the console) to their DS' 4 MB RAM. Multi-Card Play
Multi-Card Play, like Download Play, allows users to play multiplayer games with other Nintendo DS systems. In this case, each system requires a game card. This mode is accessed from an in-game menu, rather than the normal DS menu. PictoChat Main article: PictoChat
PictoChat allows users to communicate with other Nintendo DS users within local wireless range. Users can enter text (via a small on screen keyboard), handwrite messages or draw pictures (via the stylus and touchscreen). There are four chatrooms (A, B, C, D) in which people can go to chat. Up to sixteen people can connect in any one room.
On Nintendo DS and Nintendo DS Lite systems users can only write messages in black. However, the DSi and DSi XL includes a new function, letting users write in either black or rainbow colored pen.
PictoChat was not available for the subsequent Nintendo 3DS series of systems. Firmware
Nintendo's own firmware boots the system. A health and safety warning is displayed first, then the main menu is loaded. The main menu presents the player with four main options to select: play a DS game, use PictoChat, initiate DS Download Play, or play a Game Boy Advance game. The main menu also has some secondary options such as turning on or off the back light, the system settings, and an alarm.
The firmware also features an alarm clock, several options for customization (such as boot priority for when games are inserted and GBA screen preferences), and the ability to input user information and preferences (such as name, birthday, favorite color, etc.) that can be used in games. Hacking and homebrew Main article: Nintendo DS homebrew
Since the release of the Nintendo DS, a great deal of hacking has occurred involving the DS's fully rewritable firmware, Wi-Fi connection, game cards that allow SD storage, and software use. There are now many emulators for the DS, as well as the NES, SNES, Sega Master System, Sega Mega Drive, Neo-Geo Pocket, Neo-Geo MVS (arcade), as well as older handheld consoles like the Game Boy Color.
There are a number of cards which either have built-in flash memory, or a slot which can accept an SD, or MicroSD (like the DSTT, R4 and ez-flash V/Vi) cards. These cards typically enable DS console gamers to use their console to play MP3s and videos, and other non-gaming functions traditionally reserved for separate devices.
In South Korea, many video game consumers exploit illegal copies of video games, including for the Nintendo DS. In 2007, 500,000 copies of DS games were sold, while the sales of the DS hardware units was 800,000.
Another modification device called Action Replay, manufactured by the company Datel, is a device which allows the user to input cheat codes that allows it to hack games, granting the player infinite health, power-ups, access to any part of the game, infinite in game currency, the ability to walk through walls, and various other abilities depending on the game and code used.
Complete Game List Below:
2006 FIFA World Cup
A Boy and His Blob
Advance Wars: Dual Strike
Age of Empires: The Age of Kings
Alex Rider: Stormbreaker
Animal Crossing: Wild World
Animaniacs: Lights, Camera, Action!
Arcade Classics Volume 1
Armored Core series
Arthur and the Invisibles
ASH: Archaic Sealed Heat
Asphalt Urban GT
Attack of the Dragon
ATV: Quad Frenzy
Avatar: The Last Airbender
Baten Kaitos DS
Battles of Prince of Persia
Big Brain Academy
Black & White Creatures
Blades of Thunder 2 / Battle Hawks 2
Bob Ross: The Joy of Painting
Bomberman Land Touch!
Brain Age: Train Your Brain in Minutes a Day!
Bratz: Forever Diamondz
Break ‘Em All
Bubble Bobble Revolution
The Buzz on Maggie: Bugnapped
Card Game 9
Cartoon Network Racing
Castlevania: Dawn of Sorrow
Castlevania: Portrait of Ruin
Chibi-Robo: Park Patrol
Children of Mana
Chocobo and the Magic Picture Book
Chousouju Mecha MG
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe
Cocoto Kart Racer
Crash, Boom, Bang!
Custom Robo Arena
Danny Phantom: Urban Jungle
Dead and Furious
Death Jr. and the Science Fair of Doom
Densetsu no Starfi 4
Devilish: Ball Bounder
Diddy Kong Racing DS
Dig Dug: Digging Strike
Disney’s American Dragon: Jake Long, Attack of the Dark Dragon
Disney’s Chicken Little: Ace in Action
Disney’s Kim Possible: Global Gemini
Disney’s Kim Possible: Kimmunicator
Disney’s Meet the Robinsons
Disney’s The Little Mermaid: Ariel’s Undersea Adventure
DK-King of Swing DS
Dragon Ball Z: Super Sonic Warriors 2
Dragon Quest Heroes: Rocket Slime
Dragon Quest Monsters: Joker
Drawn to Life
Dr. Kawashima’s Brain Training 2
DS Easy Dictionary
Dust & Shadows
Untitled Devil May Cry Game
Egg Monster Hero
Eigo ga Nigate na Otona no DS Training: Eigo Duke
Eitango Target 1900 DS
Elite Beat Agents
Elf Bowling 1 & 2
Europa Universalis II
Eyeshield 21: MAX Devil Power
Far East of Eden series
Feel the Magic: XY/XX
FIFA Soccer 07
FIFA Street 2
Final Fantasy III
Final Fantasy Crystal Chronicles: Ring of Fates
Finding Nemo: Escape to the Big Blue
Flushed Away DS
Ford Racing DS
Fossil League D.T.C.
Franklin’s Great Adventure
Frogger: Helmet Chaos
Fruits Mura no Doubutsu Tachi 2
Fullmetal Alchemist: Dual Sympathy
Fushigi no Dungeon: Furai no Shiren DS
Futari wa Precure Max Heart: Danzen! DS de Precure Chikara o Awasete Dai Battle
Game & Watch Collection
Garfield: Tale of 2 Kitties
GoldenEye: Rogue Agent
Golden Nugget Casino DS
GoPets: Vacation Island
Greg Hastings’ Tournament Paintball Max’d
Guilty Gear Dust Strikers
Gyakuten Saiban 4
Harry Potter and the Goblet of Fire
Harvest Moon DS
Harvest Moon DS for Girls
Heaven vs Hell
Hi Hi Puffy AmiYumi: The Genie and the Amp
Hippatte! Puzzle Bobble
Hotel Dusk: Room 215
The Incredible Hulk: Ultimate Destruction
Ice Age 2: The Meltdown
The Incredibles: Rise of the Underminer
Jagged Alliance DS
Jam with the Band
James Pond, Robocod
Jinsei Game DS
Jissen Pachislot Hisshopo! Fist of the North Star DS
Jump Super Stars
Jump Ultimate Stars
Peter Jackson’s King Kong: The Official Game of the Movie
Kanji Sonomana: DS Rahuhiki Jiten
Kenshuui Tendo Dokuta
Kimochi Yosa Rensa Puzzle Trion Cube
Kirby: Canvas Curse
Kirby: Squeak Squad
Legend of the River King DS
Legend of the Dragon
The Legend of Zelda: Phantom Hourglass
Living High, Killing Low
Londonian Gothics: Mekyu no Lolita
Lost in Blue
Lucky Star: Moe Drill
Lunar: Dragon Song
Lunar Knights: Vampire Hunters
Madden NFL 2005
Madden NFL 06
Majime ni Fumajime Kaiketsu Zorori: Kyoufu no Takarabako
Mario Hoops 3-on-3
Mario Kart DS
Mario & Luigi: Partners in Time
Mario Party DS
Mario vs. Donkey Kong 2: March of the Minis
Marvel Nemesis: Rise of the Imperfects
Mawashite Tsunageru Touch Panic
MechAssault: Phantom War
Mega Man Battle Network 5: Double Team DS
Mega Man ZX
Metroid Prime Pinball
Metroid Prime: Hunters
Mini RC Rally
Miss Spider’s Sunny Patch Friends – Harvest Time Hop and Fly
Mobile Suit Gundam Seed
Mogitate Tingle no Barairo Rupee Land
Monster Rancher Jamboree
Monster Trucks DS
Mr. Driller Drill Spirits
Naruto: Saikyou Ninja Daikesshu 3
Naruto: Saikyou Ninja Daikesshu 4
Naruto RPG 2: Chidori vs. Rasengan
Naruto RPG 3: Reijuu vs. Konoha Shoutai
Need for Speed: Most Wanted
Need for Speed: Underground 2
New Rockman DS
New Super Mario Bros.
New Zealand Story Revolution
Nights of War Songs
Nintendogs: Chihuahua and Friends
Nintendogs: Dachshund and Friends
Nintendogs: Lab and Friends
Nintendogs: Best Friends Edition
Nintendogs: Dalmatian and Friends
Ochaken no Heya DS
Opera Internet Browser
Osawari Tantei Ozawa Rina
Osu! Tatakae! Ouendan
Over the Hedge
Pac ‘n Roll
Pac-Man World 3
Panzer Tactics DS
Phoenix Wright: Ace Attorney
Phoenix Wright: Ace Attorney – Justice for All
Pirates of the Caribbean: Dead Man’s Chest
Point Blank DS
PokÈmon Diamond and Pearl
PokÈmon: Mysterious Dungeon: Blue Rescue Team
PokÈmon Trozei/PokÈmon Link
Powerful Pro Baseball series
Prince of Tennis: 2005 Crystal Drive
Pro Evolution Soccer DS
Puyo Pop Fever
Puyo Pop Fever 2
Puzzle De Harvest Moon
Quad Desert Fury 2
Racing Gears 2
Rainbow Islands Revolution
Real Time Conflict: Shogun Empires
Resident Evil: Deadly Silence
Retro Atari Classics
Ridge Racer DS
Romance of the Three Kingdoms
The Rub Rabbits!
SBK: Snowboard Kids
Scooby-Doo! Who’s Watching Who?
SD Gundam G Generation DS
SeaWorld: Shamu’s Big Adventure
Sentoin Yamada Hajime 2
Shaberu! DS Oryouri Navi
Shin Megami Tensei DS
Simple DS series: The Billiards
Simple DS series: The Mah-jong
Simple DS series: The Mushitori
The Sims 2
Snood 2: Lost in Snoodville
Space Invaders Revolution
SpongeBob SquarePants: Lights, Camera, Pants!
Spyro: Shadow Legacy
SRS: Street Racing Syndicate
Star Fox Command
Star Trek: Tactical Assult
Star Wars Episode III: Revenge of the Sith
Star Wars: Lethal Alliance
Street Racing Syndicate
Super Black Bass: Dynamic Shot
Super Mario 64 DS
Super Monkey Ball Touch & Roll
Super Princess Peach
Super Robot Taisen DSu stink
Tabi no Yubi Sashi Kaiwai Chou DS Series 1: Thailand
Tabi no Yubi Sashi Kaiwai Chou DS Series 2: China
Tabi no Yubi Sashi Kaiwai Chou DS Series 3: Korea
Tabi no Yubi Sashi Kaiwai Chou DS Series 4: America
Tabi no Yubi Sashi Kaiwai Chou DS Series 5: Germany
Tak: The Great Juju Challenge
Tales of the Tempest
Tamagotchi Connection: Corner Shop
Tamagotchi Connection: Corner Shop 2
Tao’s Adventure: Curse of The Demon Seal
Team Ninja Game (Tecmo)
Teenage Mutant Ninja Turtles 3 Mutant Nightmare
Tenchu: Dark Secret 
Texas Hold ‘Em (Majesco)
Texas Hold ‘Em Poker Pack (Summitsoft)
Tiger Woods PGA Tour 2005 (Electronic Arts)
Tomb Raider: Legend (September)
Tom Clancy’s Splinter Cell: Chaos Theory (UbiSoft)
Tomy Cassic Games (Tomy)
Tony Hawk’s American Sk8land
Tony Hawk’s Downhill Jam
Top Spin 2
Touch Me With Your Finger! Pachislot
Touno Ni Asekaku Game Series: Volume 1: Cool 104 Joker & Setline
Touno Ni Asekaku Game Series: Volume 2
Touno Ni Asekaku Game Series: Volume 3
Toy Heads World
Trace Memory/Another Code: Two Memories
Trauma Center: Under the Knife
True Swing Golf/Touch Golf
Tsubasa Chronicle Vol.2
Ubukawa Detective Case Files: The Masquerade Lullaby